Mono path[0] = 'D:/starfighter/starfighter_Data/Managed'
Mono config path = 'D:/starfighter/MonoBleedingEdge/etc'
Found 1 interfaces on host : 0) 10.0.0.177
Multi-casting "[IP] 10.0.0.177 [Port] 55262 [Flags] 2 [Guid] 314115362 [EditorId] 2361477176 [Version] 1048832 [Id] WindowsPlayer(2,DESKTOP-1U7LVH6) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] starfighter" to [225.0.0.222:54997]...
Initialize engine version: 2021.3.5f1 (40eb3a945986)
[Subsystems] Discovering subsystems at path D:/starfighter/starfighter_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f82)
    Vendor:   NVIDIA
    VRAM:     3962 MB
    Driver:   30.0.14.7212
Begin MonoManager ReloadAssembly
- Completed reload, in  0.164 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Compiled shader: UI/Default, pass: Default, stage: vertex, keywords <no keywords>
Compiled shader: UI/Default, pass: Default, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/BlitCopy, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/BlitCopy, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureClip, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureClip, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureClip, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureClip, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureClipText, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureClipText, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureClipText, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureClipText, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITexture, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITexture, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITexture, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITexture, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureBlit, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureBlit, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureBlit, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUITextureBlit, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUIRoundedRect, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUIRoundedRect, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUIRoundedRect, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUIRoundedRect, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUIRoundedRectWithColorPerBorder, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUIRoundedRectWithColorPerBorder, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-GUIRoundedRectWithColorPerBorder, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-GUIRoundedRectWithColorPerBorder, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/Internal-UIRAtlasBlitCopy, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/Internal-UIRAtlasBlitCopy, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Standard, pass: ShadowCaster, stage: vertex, keywords SHADOWS_DEPTH
Compiled shader: Standard, pass: ShadowCaster, stage: pixel, keywords SHADOWS_DEPTH
Compiled shader: Standard, pass: ShadowCaster, stage: vertex, keywords SHADOWS_DEPTH
Compiled shader: Standard, pass: ShadowCaster, stage: pixel, keywords SHADOWS_DEPTH
Compiled shader: Legacy Shaders/VertexLit, pass: ShadowCaster, stage: vertex, keywords SHADOWS_DEPTH
Compiled shader: Legacy Shaders/VertexLit, pass: ShadowCaster, stage: pixel, keywords SHADOWS_DEPTH
Compiled shader: Skybox/Cubemap, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Skybox/Cubemap, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Skybox/Procedural, pass: <Unnamed Pass 0>, stage: vertex, keywords _SUNDISK_NONE
Compiled shader: Skybox/Procedural, pass: <Unnamed Pass 0>, stage: pixel, keywords _SUNDISK_NONE
Compiled shader: Skybox/Procedural, pass: <Unnamed Pass 0>, stage: vertex, keywords _SUNDISK_SIMPLE
Compiled shader: Skybox/Procedural, pass: <Unnamed Pass 0>, stage: pixel, keywords _SUNDISK_SIMPLE
Compiled shader: Legacy Shaders/Particles/Additive, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Legacy Shaders/Particles/Additive, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Legacy Shaders/Particles/Alpha Blended Premultiply, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Legacy Shaders/Particles/Alpha Blended Premultiply, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/UIElements/EditorUIE, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/UIElements/EditorUIE, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/UIElements/EditorUIE, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/UIElements/EditorUIE, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Mobile/Particles/Additive, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Mobile/Particles/Additive, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: vertex, keywords <no keywords>
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords <no keywords>
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: vertex, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords INSTANCING_ON _DISABLE_DECALS _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: vertex, keywords _ALPHATEST_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _ALPHATEST_ON _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DETAIL_MAP _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: vertex, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: vertex, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: vertex, keywords WRITE_NORMAL_BUFFER _ALPHATEST_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _ALPHATEST_ON _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _DETAIL_MAP _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: vertex, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: TransparentDepthPrepass, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: TransparentDepthPrepass, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: TransparentBackface, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: TransparentBackface, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_CLUSTERED_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: TransparentDepthPostpass, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: TransparentDepthPostpass, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: vertex, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_CLUSTERED_LIGHTLIST _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: vertex, keywords INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: TransparentDepthPrepass, stage: vertex, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: TransparentDepthPrepass, stage: pixel, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: TransparentBackface, stage: vertex, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: TransparentBackface, stage: pixel, keywords DECALS_OFF INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_CLUSTERED_LIGHTLIST _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: TransparentDepthPostpass, stage: vertex, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: TransparentDepthPostpass, stage: pixel, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: vertex, keywords INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_DECALS _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_DECALS _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: vertex, keywords INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords INSTANCING_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords _DISABLE_SSR_TRANSPARENT _NORMALMAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_CLUSTERED_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: vertex, keywords WRITE_NORMAL_BUFFER _ALPHATEST_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _ALPHATEST_ON _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords _ALPHATEST_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _ALPHATEST_ON _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DETAIL_MAP _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DETAIL_MAP _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _MASKMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: Hidden/HDRP/CombineLighting, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/CombineLighting, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/CombineLighting, pass: <Unnamed Pass 1>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/CombineLighting, pass: <Unnamed Pass 1>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/CameraMotionVectors, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/CameraMotionVectors, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/ClearStencilBuffer, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/ClearStencilBuffer, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/CopyDepthBuffer, pass: Copy Depth, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/CopyDepthBuffer, pass: Copy Depth, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/GGXConvolve, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/GGXConvolve, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 0>, stage: vertex, keywords USE_CLUSTERED_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 0>, stage: pixel, keywords SHADOW_LOW USE_CLUSTERED_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 1>, stage: vertex, keywords USE_CLUSTERED_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 1>, stage: pixel, keywords SHADOW_LOW USE_CLUSTERED_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 2>, stage: vertex, keywords USE_CLUSTERED_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 2>, stage: pixel, keywords SHADOW_LOW USE_CLUSTERED_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 3>, stage: vertex, keywords USE_CLUSTERED_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 3>, stage: pixel, keywords SHADOW_LOW USE_CLUSTERED_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 0>, stage: vertex, keywords USE_FPTL_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 0>, stage: pixel, keywords SHADOW_LOW USE_FPTL_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 1>, stage: vertex, keywords USE_FPTL_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 1>, stage: pixel, keywords SHADOW_LOW USE_FPTL_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 2>, stage: vertex, keywords USE_FPTL_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 2>, stage: pixel, keywords SHADOW_LOW USE_FPTL_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 3>, stage: vertex, keywords USE_FPTL_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/HDRISky, pass: <Unnamed Pass 3>, stage: pixel, keywords SHADOW_LOW USE_FPTL_LIGHTLIST
Compiled shader: Hidden/HDRP/Sky/GradientSky, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/GradientSky, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/GradientSky, pass: <Unnamed Pass 1>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/GradientSky, pass: <Unnamed Pass 1>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/PbrSky, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/PbrSky, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/PbrSky, pass: <Unnamed Pass 1>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/PbrSky, pass: <Unnamed Pass 1>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/PbrSky, pass: <Unnamed Pass 2>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/PbrSky, pass: <Unnamed Pass 2>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/PbrSky, pass: <Unnamed Pass 3>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/Sky/PbrSky, pass: <Unnamed Pass 3>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/preIntegratedFGD_GGXDisneyDiffuse, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/preIntegratedFGD_GGXDisneyDiffuse, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/preIntegratedFGD_CharlieFabricLambert, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/preIntegratedFGD_CharlieFabricLambert, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/PreIntegratedFGD_Ward, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/PreIntegratedFGD_Ward, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/PreIntegratedFGD_CookTorrance, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/PreIntegratedFGD_CookTorrance, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/FinalPass, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/FinalPass, pass: <Unnamed Pass 0>, stage: pixel, keywords ENABLE_ALPHA
Compiled shader: LitBasicGraph, pass: ShadowCaster, stage: vertex, keywords INSTANCING_ON _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: LitBasicGraph, pass: ShadowCaster, stage: pixel, keywords INSTANCING_ON _BLENDMODE_OFF _DISABLE_SSR_TRANSPARENT _REFRACTION_OFF
Compiled shader: LitBasicGraph, pass: DepthOnly, stage: vertex, keywords WRITE_NORMAL_BUFFER _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: LitBasicGraph, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _BLENDMODE_OFF _DISABLE_SSR_TRANSPARENT _REFRACTION_OFF
Compiled shader: LitBasicGraph, pass: Forward, stage: vertex, keywords _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: LitBasicGraph, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _BLENDMODE_OFF _DISABLE_SSR_TRANSPARENT _REFRACTION_OFF
Compiled shader: LitBasicGraph, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_CLUSTERED_LIGHTLIST _BLENDMODE_OFF _DISABLE_SSR_TRANSPARENT _REFRACTION_OFF
Compiled shader: DebugTextShader, pass: <Unnamed Pass 0>, stage: vertex, keywords DIRECTIONAL
Compiled shader: DebugTextShader, pass: <Unnamed Pass 0>, stage: pixel, keywords DIRECTIONAL
Compiled shader: Unlit/Text, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Unlit/Text, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Unlit/Text, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Unlit/Text, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Unlit/Transparent Colored, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Unlit/Transparent Colored, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Unlit/Transparent Colored, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Unlit/Transparent Colored, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: CKShaders/Water, pass: ShadowCaster, stage: vertex, keywords INSTANCING_ON _BLENDMODE_OFF _DOUBLESIDED_ON _REFRACTION_OFF _SURFACE_TYPE_TRANSPARENT
Compiled shader: CKShaders/Water, pass: ShadowCaster, stage: pixel, keywords INSTANCING_ON _BLENDMODE_OFF _DISABLE_DECALS _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON _ENABLE_FOG_ON_TRANSPARENT _REFRACTION_OFF _SURFACE_TYPE_TRANSPARENT
Compiled shader: CKShaders/Water, pass: ShadowCaster, stage: vertex, keywords _BLENDMODE_OFF _DOUBLESIDED_ON _REFRACTION_OFF _SURFACE_TYPE_TRANSPARENT
Compiled shader: CKShaders/Water, pass: ShadowCaster, stage: pixel, keywords _BLENDMODE_OFF _DISABLE_DECALS _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON _ENABLE_FOG_ON_TRANSPARENT _REFRACTION_OFF _SURFACE_TYPE_TRANSPARENT
Compiled shader: CKShaders/Water, pass: ShadowCaster, stage: vertex, keywords _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: CKShaders/Water, pass: ShadowCaster, stage: pixel, keywords _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: CKShaders/Water, pass: TransparentDepthPrepass, stage: vertex, keywords _BLENDMODE_OFF _DOUBLESIDED_ON _REFRACTION_OFF _SURFACE_TYPE_TRANSPARENT
Compiled shader: CKShaders/Water, pass: TransparentDepthPrepass, stage: pixel, keywords _BLENDMODE_OFF _DISABLE_DECALS _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON _ENABLE_FOG_ON_TRANSPARENT _REFRACTION_OFF _SURFACE_TYPE_TRANSPARENT
Compiled shader: CKShaders/Water, pass: DepthOnly, stage: vertex, keywords WRITE_NORMAL_BUFFER _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: CKShaders/Water, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: CKShaders/Water, pass: Forward, stage: vertex, keywords _BLENDMODE_OFF _DOUBLESIDED_ON _REFRACTION_OFF _SURFACE_TYPE_TRANSPARENT
Compiled shader: CKShaders/Water, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_CLUSTERED_LIGHTLIST _BLENDMODE_OFF _DISABLE_DECALS _DISABLE_SSR_TRANSPARENT _DOUBLESIDED_ON _ENABLE_FOG_ON_TRANSPARENT _REFRACTION_OFF _SURFACE_TYPE_TRANSPARENT
Compiled shader: Vehicle, pass: ShadowCaster, stage: vertex, keywords INSTANCING_ON _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: Vehicle, pass: ShadowCaster, stage: pixel, keywords INSTANCING_ON _BLENDMODE_OFF _DISABLE_SSR_TRANSPARENT _REFRACTION_OFF
Compiled shader: Vehicle, pass: DepthOnly, stage: vertex, keywords WRITE_NORMAL_BUFFER _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: Vehicle, pass: DepthOnly, stage: pixel, keywords WRITE_NORMAL_BUFFER _BLENDMODE_OFF _DISABLE_SSR_TRANSPARENT _REFRACTION_OFF
Compiled shader: Vehicle, pass: Forward, stage: vertex, keywords _BLENDMODE_OFF _REFRACTION_OFF
Compiled shader: Vehicle, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _BLENDMODE_OFF _DISABLE_SSR_TRANSPARENT _REFRACTION_OFF
Compiled shader: Vehicle, pass: Forward, stage: pixel, keywords DECALS_OFF PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_CLUSTERED_LIGHTLIST _BLENDMODE_OFF _DISABLE_SSR_TRANSPARENT _REFRACTION_OFF
Compiled shader: LineShaderProc, pass: <Unnamed Pass 0>, stage: vertex, keywords DIRECTIONAL
Compiled shader: LineShaderProc, pass: <Unnamed Pass 0>, stage: pixel, keywords DIRECTIONAL
Compiled shader: GraphShader, pass: <Unnamed Pass 0>, stage: vertex, keywords DIRECTIONAL
Compiled shader: GraphShader, pass: <Unnamed Pass 0>, stage: pixel, keywords DIRECTIONAL
Compiled shader: Hidden/InternalClear, pass: <Unnamed Pass 7>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/InternalClear, pass: <Unnamed Pass 7>, stage: pixel, keywords <no keywords>
Compiled shader: Sprites/Default, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Sprites/Default, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Solar Array Building') is missing!
The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
Compiled shader: HDRP/Lit, pass: ShadowCaster, stage: pixel, keywords _DISABLE_SSR_TRANSPARENT _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Unlit, pass: ShadowCaster, stage: vertex, keywords _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Unlit, pass: ShadowCaster, stage: pixel, keywords _EMISSIVE_COLOR_MAP _SURFACE_TYPE_TRANSPARENT
The referenced script on this Behaviour (Game Object 'ShopButton') is missing!
The referenced script on this Behaviour (Game Object 'ACCEPTBUTTON') is missing!
The referenced script on this Behaviour (Game Object 'ApplicationManager') is missing!
The referenced script on this Behaviour (Game Object 'Fly') is missing!
The referenced script on this Behaviour (Game Object 'BtnStats original') is missing!
UnloadTime: 1.428300 ms
DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

Entitymanager:Unity.Entities.EntityManager
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
GameBoardModel:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/GameBoardModel.cs:370)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/GameBoardModel.cs Line: 370)

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject)
LinkedActiveGameObjects:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/LinkedActiveGameObjects.cs:183)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/LinkedActiveGameObjects.cs line 183]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject)
LinkedActiveGameObjects:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/LinkedActiveGameObjects.cs:183)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/LinkedActiveGameObjects.cs line 183]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject)
LinkedActiveGameObjects:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/LinkedActiveGameObjects.cs:183)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/LinkedActiveGameObjects.cs line 183]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

Trying to log onto Server
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
UNETNetworkManager:logOnToServer () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:164)
UNETNetworkManager:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:66)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs Line: 164)

Logged on Server
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
UNETNetworkManager:logOnToServer () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:228)
UNETNetworkManager:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:66)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs Line: 228)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

goodnewsjimdotcom76561198020230035
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
SteamScript:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/SteamScript.cs:41)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/SteamScript.cs Line: 41)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

WARNING: Hybrid Renderer using error shader for batch with an erroneous material: 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
Unity.Rendering.HybridRendererSystem:AddNewBatch (Unity.Rendering.HybridRendererSystem/BatchCreateInfo&,Unity.Entities.ComponentTypeHandle`1<Unity.Rendering.HybridChunkInfo>&,Unity.Collections.NativeArray`1<Unity.Entities.ArchetypeChunk>,int) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.rendering.hybrid@0.51.0-preview.32/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:3494)
Unity.Rendering.HybridRendererSystem:AddNewChunks (Unity.Collections.NativeArray`1<Unity.Entities.ArchetypeChunk>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.rendering.hybrid@0.51.0-preview.32/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:2990)
Unity.Rendering.HybridRendererSystem:UpdateAllBatches (Unity.Jobs.JobHandle) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.rendering.hybrid@0.51.0-preview.32/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:2635)
Unity.Rendering.HybridRendererSystem:UpdateHybridV2Batches (Unity.Jobs.JobHandle) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.rendering.hybrid@0.51.0-preview.32/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:2120)
Unity.Rendering.HybridRendererSystem:OnUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.rendering.hybrid@0.51.0-preview.32/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs:2157)
Unity.Entities.SystemBase:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/SystemBase.cs:400)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ComponentSystem.cs:114)
Unity.Entities.ScriptBehaviourUpdateOrder/DummyDelegateWrapper:TriggerUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.rendering.hybrid@0.51.0-preview.32/Unity.Rendering.Hybrid/HybridV2RenderSystem.cs Line: 3494)

Setting up 12 worker threads for Enlighten.
Compiled shader: Hidden/InternalClear, pass: <Unnamed Pass 6>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/InternalClear, pass: <Unnamed Pass 6>, stage: pixel, keywords <no keywords>
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: vertex, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: vertex, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: MotionVectors, stage: pixel, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: Hidden/InternalClear, pass: <Unnamed Pass 1>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/InternalClear, pass: <Unnamed Pass 1>, stage: pixel, keywords <no keywords>
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords DOTS_INSTANCING_ON _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF DOTS_INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: vertex, keywords DOTS_INSTANCING_ON _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF DOTS_INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF DOTS_INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Unlit, pass: ForwardOnly, stage: vertex, keywords DOTS_INSTANCING_ON _SURFACE_TYPE_TRANSPARENT
Compiled shader: HDRP/Unlit, pass: ForwardOnly, stage: pixel, keywords DOTS_INSTANCING_ON _EMISSIVE_COLOR_MAP _SURFACE_TYPE_TRANSPARENT
Compiled shader: Hidden/HDRP/Blit, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/HDRP/Blit, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/Blit, pass: <Unnamed Pass 7>, stage: vertex, keywords DISABLE_TEXTURE2D_X_ARRAY
Compiled shader: Hidden/HDRP/Blit, pass: <Unnamed Pass 7>, stage: pixel, keywords DISABLE_TEXTURE2D_X_ARRAY
Compiled shader: Hidden/InternalErrorShader, pass: <Unnamed Pass 0>, stage: vertex, keywords <no keywords>
Compiled shader: Hidden/InternalErrorShader, pass: <Unnamed Pass 0>, stage: pixel, keywords <no keywords>
Compiled shader: Hidden/HDRP/MaterialError, pass: <Unnamed Pass 0>, stage: vertex, keywords DOTS_INSTANCING_ON
Compiled shader: Hidden/HDRP/MaterialError, pass: <Unnamed Pass 0>, stage: pixel, keywords DOTS_INSTANCING_ON
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: vertex, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: vertex, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _NORMALMAP
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _EMISSIVE_COLOR_MAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
My Game Number M:76561198020230035
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
UNETNetworkManager:process_getUserNum (string) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:1081)
UNETNetworkManager:gotServerCommand (string) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:488)
UNETNetworkManager:process_string (string) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:446)
UNETNetworkManager:readAndProcessServerResponses () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:375)
UNETNetworkManager:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:79)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs Line: 1081)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
Controls:CmdSpawnBuilding (UnityEngine.Vector3,int,int) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:6587)
Controls:enableBuildings () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5369)
Controls:doBaseUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5223)
Controls:doBaseControls () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:4922)
Controls:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:1627)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs line 5369]

The referenced script on this Behaviour (Game Object 'Solar Array Building') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
Controls:CmdSpawnBuilding (UnityEngine.Vector3,int,int) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:6587)
Controls:enableBuildings () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5369)
Controls:doBaseUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5223)
Controls:doBaseControls () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:4922)
Controls:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:1627)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs line 5369]

The referenced script on this Behaviour (Game Object 'Solar Array Building') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
Controls:CmdSpawnBuilding (UnityEngine.Vector3,int,int) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:6587)
Controls:enableBuildings () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5369)
Controls:doBaseUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5223)
Controls:doBaseControls () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:4922)
Controls:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:1627)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs line 5369]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:872)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 872]

The referenced script on this Behaviour (Game Object '<null>') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

The referenced script on this Behaviour (Game Object 'Healthbar Canvas') is missing!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.Object:Internal_InstantiateSingle (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate (UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Vector3,UnityEngine.Quaternion)
DroneLaunching:CmdSpawnMidBaseRaid (UnityEngine.Vector3,Ships) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:354)
DroneLaunching:spawnAlliedShips (bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:870)
DroneLaunching:LateUpdate () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs:150)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Drone Scripts/DroneLaunching.cs line 870]

Use Building:Command Center Building
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StationBoard:useBuilding (UnityEngine.GameObject) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:1350)
Controls:controlsBuildingUse () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5238)
Controls:doBaseControls () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5189)
Controls:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:1627)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs Line: 1350)

lastBuildingBuilding.level20
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StationBoard:useBuilding (UnityEngine.GameObject) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:1364)
Controls:controlsBuildingUse () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5238)
Controls:doBaseControls () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5189)
Controls:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:1627)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs Line: 1364)

Name:Command Center Building
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StationBoard:useBuilding (UnityEngine.GameObject) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:1372)
Controls:controlsBuildingUse () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5238)
Controls:doBaseControls () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:5189)
Controls:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Player Scripts/Controls.cs:1627)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs Line: 1372)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

---Galaxy Explore Launch--
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StationBoard:launchGalaxyExplore () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:10762)
PanelManager:menuItem4CommandCenter () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1716)
PanelManager:menuItem4 () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1051)
UnityEngine.Events.InvokableCall:Invoke ()
UnityEngine.Events.UnityEvent:Invoke ()
UnityEngine.UI.Button:Press () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:70)
UnityEngine.UI.Button:OnSubmit (UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:150)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:134)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.ISubmitHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:272)
UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:445)
UnityEngine.EventSystems.StandaloneInputModule:Process () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:288)
UnityEngine.EventSystems.EventSystem:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:501)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs Line: 10762)

Playing track CombatSpaceEasy:1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
MusicManagerJim:randomCombatSpaceEasy () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/MusicManagerJim.cs:244)
MusicManagerJim:stepperMoba () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/MusicManagerJim.cs:453)
StationBoard:launchGalaxyExplore () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:10772)
PanelManager:menuItem4CommandCenter () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1716)
PanelManager:menuItem4 () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1051)
UnityEngine.Events.InvokableCall:Invoke ()
UnityEngine.Events.UnityEvent:Invoke ()
UnityEngine.UI.Button:Press () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:70)
UnityEngine.UI.Button:OnSubmit (UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:150)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:134)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.ISubmitHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:272)
UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:445)
UnityEngine.EventSystems.StandaloneInputModule:Process () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:288)
UnityEngine.EventSystems.EventSystem:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:501)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/MusicManagerJim.cs Line: 244)

2131232123
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StationBoard:AssignMobaShip () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:12160)
StationBoard:launchGalaxyExplore () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:10774)
PanelManager:menuItem4CommandCenter () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1716)
PanelManager:menuItem4 () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1051)
UnityEngine.Events.InvokableCall:Invoke ()
UnityEngine.Events.UnityEvent:Invoke ()
UnityEngine.UI.Button:Press () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:70)
UnityEngine.UI.Button:OnSubmit (UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:150)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:134)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.ISubmitHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:272)
UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:445)
UnityEngine.EventSystems.StandaloneInputModule:Process () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:288)
UnityEngine.EventSystems.EventSystem:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:501)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs Line: 12160)

2131232132123221321323
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
StationBoard:AssignMobaShip () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:12222)
StationBoard:launchGalaxyExplore () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:10774)
PanelManager:menuItem4CommandCenter () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1716)
PanelManager:menuItem4 () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1051)
UnityEngine.Events.InvokableCall:Invoke ()
UnityEngine.Events.UnityEvent:Invoke ()
UnityEngine.UI.Button:Press () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:70)
UnityEngine.UI.Button:OnSubmit (UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:150)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:134)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.ISubmitHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:272)
UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:445)
UnityEngine.EventSystems.StandaloneInputModule:Process () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:288)
UnityEngine.EventSystems.EventSystem:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:501)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs Line: 12222)

cccccccccccccccc2131232132123221321323
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
GameBoardModel:SetScoreScrap (int) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/GameBoardModel.cs:2822)
StationBoard:launchGalaxyExplore () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/StationBoard.cs:10777)
PanelManager:menuItem4CommandCenter () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1716)
PanelManager:menuItem4 () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/PanelManager.cs:1051)
UnityEngine.Events.InvokableCall:Invoke ()
UnityEngine.Events.UnityEvent:Invoke ()
UnityEngine.UI.Button:Press () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:70)
UnityEngine.UI.Button:OnSubmit (UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/UI/Core/Button.cs:150)
UnityEngine.EventSystems.ExecuteEvents:Execute (UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:134)
UnityEngine.EventSystems.ExecuteEvents:Execute<UnityEngine.EventSystems.ISubmitHandler> (UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/ExecuteEvents.cs:272)
UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:445)
UnityEngine.EventSystems.StandaloneInputModule:Process () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/InputModules/StandaloneInputModule.cs:288)
UnityEngine.EventSystems.EventSystem:Update () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:501)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Misc Scripts/GameBoardModel.cs Line: 2822)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at Databass.spawnEntity (System.Int32 index, UnityEngine.Vector3 pos, UnityEngine.Vector3 vel, UnityEngine.Vector3 acc, UnityEngine.Vector3 rot) [0x00001] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\Databass.cs:338 
  at Databass.spawnGlobalBoardEntity () [0x00001] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\Databass.cs:431 
  at StationBoard.launchGalaxyExplore () [0x0055d] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\Misc Scripts\StationBoard.cs:10994 
  at PanelManager.menuItem4CommandCenter () [0x0008f] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\PanelManager.cs:1716 
  at PanelManager.menuItem4 () [0x00111] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\PanelManager.cs:1051 
  at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <fbf5779b092846b08cf20985bc90dcd0>:0 
  at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <fbf5779b092846b08cf20985bc90dcd0>:0 
  at UnityEngine.UI.Button.Press () [0x00027] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:70 
  at UnityEngine.UI.Button.OnSubmit (UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\UI\Core\Button.cs:150 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.ISubmitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00001] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:134 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x0006f] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:272 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\ExecuteEvents.cs:276)
UnityEngine.EventSystems.StandaloneInputModule:SendSubmitEventToSelectedObject() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:445)
UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:288)
UnityEngine.EventSystems.EventSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.ugui@1.0.0\Runtime\EventSystem\EventSystem.cs:501)

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
DoNotDestroyOnLoad:Start () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs:10)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Standard Assets/GalaxyForge/DoNotDestroyOnLoad.cs line 10]

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Compiled shader: HDRP/Lit, pass: DepthOnly, stage: pixel, keywords DOTS_INSTANCING_ON WRITE_NORMAL_BUFFER _DISABLE_SSR_TRANSPARENT _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP_TANGENT_SPACE
Compiled shader: HDRP/Lit, pass: Forward, stage: pixel, keywords DECALS_OFF DOTS_INSTANCING_ON PROBE_VOLUMES_OFF SCREEN_SPACE_SHADOWS_OFF SHADOW_LOW USE_FPTL_LIGHTLIST _DISABLE_SSR_TRANSPARENT _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP_TANGENT_SPACE
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00009] in <e40e5a8f982c4b618a930d29f9bd091c>:0 
  at DOTS_TURRET_AI.OnUpdate () [0x0071a] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Assets\Scripts\DOTS2\DOTS_TURRET_AI.cs:478 
  at Unity.Entities.SystemBase.Update () [0x00089] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\SystemBase.cs:409 
  at Unity.Entities.ComponentSystemGroup.UpdateAllSystems () [0x000ac] in C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Unity.Debug:LogException(Exception) (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\Stubs\Unity\Debug.cs:19)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:588)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:529)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.ComponentSystemGroup:UpdateAllSystems() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:583)
Unity.Entities.ComponentSystemGroup:OnUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystemGroup.cs:523)
Unity.Entities.ComponentSystem:Update() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ComponentSystem.cs:114)
Unity.Entities.DummyDelegateWrapper:TriggerUpdate() (at C:\UnityProjectfiles\StarfighterGeneralOnSteam\Library\PackageCache\com.unity.entities@0.51.0-preview.32\Unity.Entities\ScriptBehaviourUpdateOrder.cs:426)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/Stubs/Unity/Debug.cs Line: 19)

Quittin time
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
UNETNetworkManager:OnApplicationQuit () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:128)

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs Line: 128)

Quit Variable Seen
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
UNETNetworkManager:MyCallBackFunction (string) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:269)
UNETNetworkManager/<>c:<logOnToServer>b__28_0 () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs:242)
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/UNETNetworkManager.cs Line: 269)

Loaded: GlobalBoardSystemBoard
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
CurtLoader:OnLoadDoneGlobalBoardSystemBoard (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.GameObject>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Addressable/CurtLoader.cs:52)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.GameObject>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.GameObject>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.GameObject>:InvokeCompletionEvent () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:334)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.GameObject>:Complete (UnityEngine.GameObject,bool,System.Exception,bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:442)
UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1<UnityEngine.GameObject>:OnWrappedCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.GameObject>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/ChainOperation.cs:195)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.GameObject>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.GameObject>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.GameObject>:InvokeCompletionEvent () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:334)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.GameObject>:Complete (UnityEngine.GameObject,bool,System.Exception,bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:442)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<UnityEngine.GameObject>:ProviderCompleted<object> (object,bool,System.Exception) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:179)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:132)
UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs:216)
UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs:178)
UnityEngine.AsyncOperation:InvokeCompletionEvent ()

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Addressable/CurtLoader.cs Line: 52)

obj.Result Ambiance1
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
CurtLoader:OnLoadDoneAmbiance (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Addressable/CurtLoader.cs:170)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:InvokeCompletionEvent () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:334)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:Complete (UnityEngine.AudioClip,bool,System.Exception,bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:442)
UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1<UnityEngine.AudioClip>:OnWrappedCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/ChainOperation.cs:195)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:InvokeCompletionEvent () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:334)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:Complete (UnityEngine.AudioClip,bool,System.Exception,bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:442)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<UnityEngine.AudioClip>:ProviderCompleted<object> (object,bool,System.Exception) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:179)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:132)
UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs:216)
UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs:178)
UnityEngine.AsyncOperation:InvokeCompletionEvent ()

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Addressable/CurtLoader.cs Line: 170)

obj.Result Ambiance2
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
CurtLoader:OnLoadDoneAmbiance (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Addressable/CurtLoader.cs:170)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:InvokeCompletionEvent () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:334)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:Complete (UnityEngine.AudioClip,bool,System.Exception,bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:442)
UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1<UnityEngine.AudioClip>:OnWrappedCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/ChainOperation.cs:195)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:InvokeCompletionEvent () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:334)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:Complete (UnityEngine.AudioClip,bool,System.Exception,bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:442)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<UnityEngine.AudioClip>:ProviderCompleted<object> (object,bool,System.Exception) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:179)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:132)
UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs:216)
UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs:178)
UnityEngine.AsyncOperation:InvokeCompletionEvent ()

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Addressable/CurtLoader.cs Line: 170)

obj.Result Ambiance4
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
CurtLoader:OnLoadDoneAmbiance (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Addressable/CurtLoader.cs:170)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:InvokeCompletionEvent () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:334)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:Complete (UnityEngine.AudioClip,bool,System.Exception,bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:442)
UnityEngine.ResourceManagement.ChainOperationTypelessDepedency`1<UnityEngine.AudioClip>:OnWrappedCompleted (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/ChainOperation.cs:195)
DelegateList`1<UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>>:Invoke (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1<UnityEngine.AudioClip>) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/Util/DelegateList.cs:69)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:InvokeCompletionEvent () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:334)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1<UnityEngine.AudioClip>:Complete (UnityEngine.AudioClip,bool,System.Exception,bool) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/AsyncOperationBase.cs:442)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1<UnityEngine.AudioClip>:ProviderCompleted<object> (object,bool,System.Exception) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/AsyncOperations/ProviderOperation.cs:179)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete<object> (object,bool,System.Exception) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/IResourceProvider.cs:132)
UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:CompleteOperation () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs:216)
UnityEngine.ResourceManagement.ResourceProviders.BundledAssetProvider/InternalOp:ActionComplete (UnityEngine.AsyncOperation) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.addressables@1.19.19/Runtime/ResourceManager/ResourceProviders/BundledAssetProvider.cs:178)
UnityEngine.AsyncOperation:InvokeCompletionEvent ()

(Filename: C:/UnityProjectfiles/StarfighterGeneralOnSteam/Assets/Scripts/Addressable/CurtLoader.cs Line: 170)

AssetBundle.Unload was called while the asset bundle had an async load operation in progress. The main thread will wait for the async load operation to complete.
AssetBundle.Unload could not complete because the asset bundle still has an async load operation in progress.
0x00007ffea76bff9d (UnityPlayer) UnityMain
0x00007ffea76c5329 (UnityPlayer) UnityMain
0x00007ffea76a76d0 (UnityPlayer) UnityMain
0x00007ffea8093ce2 (UnityPlayer) UnityMain
0x00007ffea787ea6c (UnityPlayer) UnityMain
0x00007ffea787e86f (UnityPlayer) UnityMain
0x00007ffea6aec899 (UnityPlayer) 
0x00007ffea6fd0c74 (UnityPlayer) 
0x00007ffea6fd170a (UnityPlayer) 
0x00007ffea6fecfb2 (UnityPlayer) 
0x00007ffea750d7e6 (UnityPlayer) 
0x00007ffea7512709 (UnityPlayer) 
0x00007fff37d6e858 (USER32) CallWindowProcW
0x00007fff37d6e3dc (USER32) DispatchMessageW
0x00007fff37d80bc3 (USER32) SendMessageTimeoutW
0x00007fff38510b74 (ntdll) KiUserCallbackDispatcher
0x00007fff35b91124 (win32u) NtUserMessageCall
0x00007fff37d6caf5 (USER32) GetWindowTextW
0x00007fff37d6c2af (USER32) IsIconic
0x00007fff335d96f2 (uxtheme) GetUserColorPreference
0x00007fff335f3452 (uxtheme) Ordinal96
0x00007fff335db7d9 (uxtheme) IsCompositionActive
0x00007fff335db241 (uxtheme) IsCompositionActive
0x00007fff37d6c7e3 (USER32) GetWindowTextW
0x00007ffea7512bde (UnityPlayer) 
0x00007fff37d6e858 (USER32) CallWindowProcW
0x00007fff37d6e299 (USER32) DispatchMessageW
0x00007ffea76d82b1 (UnityPlayer) UnityMain
0x00007ffea7510b69 (UnityPlayer) 
0x00007ffea75157e9 (UnityPlayer) 
0x00007ffea751741b (UnityPlayer) UnityMain
0x00007ff6b24411f2 (starfighter) 
0x00007fff38027034 (KERNEL32) BaseThreadInitThunk
0x00007fff384c2651 (ntdll) RtlUserThreadStart

Unloading the last loaded scene Assets/546drops.unity(build index: 0), is not supported. Please use SceneManager.LoadScene()/EditorSceneManager.OpenScene() to switch to another scene.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.SceneManagement.SceneManager:UnloadSceneAsyncInternal (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.UnloadSceneOptions)
UnityEngine.SceneManagement.SceneManager:UnloadSceneAsync (UnityEngine.SceneManagement.Scene)
Unity.Scenes.GameObjectSceneRefCount:ReleaseScene (Unity.Scenes.GameObjectSceneRefCount*) (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Scenes/GameObjectSceneManager.cs:155)
Unity.Scenes.GameObjectSceneRefCount:Release () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Scenes/GameObjectSceneManager.cs:97)
Unity.Scenes.GameObjectSceneData:Release () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Scenes/GameObjectSceneComponents.cs:35)
Unity.Entities.ManagedComponentStore:Dispose () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/ManagedComponentStore.cs:90)
Unity.Entities.EntityDataAccess:Dispose () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/EntityDataAccess.cs:298)
Unity.Entities.EntityManager:DestroyInstance () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/EntityManager.cs:259)
Unity.Entities.WorldUnmanaged:Dispose () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/WorldUnmanaged.cs:617)
Unity.Entities.World:Dispose () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/World.cs:227)
Unity.Entities.World:DisposeAllWorlds () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/World.cs:234)
Unity.Entities.DefaultWorldInitialization:DomainUnloadOrPlayModeChangeShutdown () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/DefaultWorldInitialization.cs:97)
Unity.Entities.DefaultWorldInitializationProxy:OnDisable () (at C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Entities/DefaultWorldInitializationProxy.cs:29)

[C:/UnityProjectfiles/StarfighterGeneralOnSteam/Library/PackageCache/com.unity.entities@0.51.0-preview.32/Unity.Scenes/GameObjectSceneManager.cs line 155]

PlayerConnection::CleanupMemory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
  StackAllocators : 
    [ALLOC_TEMP_MAIN]
      Peak usage frame count: [16.0 KB-32.0 KB]: 317 frames, [32.0 KB-64.0 KB]: 114 frames, [64.0 KB-128.0 KB]: 8 frames, [128.0 KB-256.0 KB]: 1 frames, [256.0 KB-0.5 MB]: 1 frames, [4.0 MB-8.0 MB]: 1 frames
      Initial Block Size 4.0 MB
      Current Block Size 6.4 MB
      Peak Allocated Bytes 5.7 MB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 18]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 8]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 4]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_AUDIO_FMOD mixer thread]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 11]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 3]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_BatchDeleteObjects]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 21]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 13]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 2]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 22]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 10]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 15]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 12]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.PreloadManager]
      Initial Block Size 256.0 KB
      Current Block Size 504.0 KB
      Peak Allocated Bytes 295.5 KB
      Overflow Count 25
    [ALLOC_TEMP_Profiler.Dispatcher]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 14]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 6.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 3]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 17]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 5]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 13]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 2]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 11]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 6]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 0]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 5]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 9]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_EnlightenWorker] x 12
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 9]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Loading.AsyncRead]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 248 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 10]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 16]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_AUDIO_FMOD (WASAPI) feeder thread]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 168 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 6]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 1]
      Initial Block Size 32.0 KB
      Current Block Size 36.0 KB
      Peak Allocated Bytes 32.0 KB
      Overflow Count 1
    [ALLOC_TEMP_Job.Worker 20]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_AUDIO_FMOD stream thread]
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 15]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 7]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 8]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 1]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 6.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 12]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23
      Initial Block Size 64.0 KB
      Current Block Size 64.0 KB
      Peak Allocated Bytes 0 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 0]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 4]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_Background Job.Worker 14]
      Initial Block Size 32.0 KB
      Current Block Size 32.0 KB
      Peak Allocated Bytes 54 B
      Overflow Count 0
    [ALLOC_TEMP_UnityGfxDeviceWorker]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 193.4 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 7]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 6.2 KB
      Overflow Count 0
    [ALLOC_TEMP_Job.Worker 19]
      Initial Block Size 256.0 KB
      Current Block Size 256.0 KB
      Peak Allocated Bytes 5.2 KB
      Overflow Count 0
[ALLOC_MEMORYPROFILER]
  Peak usage frame count: [0.5 MB-1.0 MB]: 32 frames, [1.0 MB-2.0 MB]: 410 frames
  Requested Block Size 1.0 MB
  Peak Block count 2
  Peak Allocated memory 1.3 MB
  Peak Large allocation bytes 0 B
[ALLOC_DEFAULT] Dual Thread Allocator
  Peak main deferred allocation count 3038
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 2.2 MB
      Failed Allocations. Bucket layout:
        16B: 23 Subsections = 7850 buckets. Failed count: 50011
        32B: 42 Subsections = 10752 buckets. Failed count: 36996
        48B: 39 Subsections = 7987 buckets. Failed count: 78266
        64B: 46 Subsections = 7850 buckets. Failed count: 45084
        80B: 24 Subsections = 3510 buckets. Failed count: 5725
        96B: 33 Subsections = 4224 buckets. Failed count: 27609
        112B: 37 Subsections = 4209 buckets. Failed count: 6629
        128B: 12 Subsections = 1228 buckets. Failed count: 8144
    [ALLOC_DEFAULT_MAIN]
      Peak usage frame count: [64.0 MB-128.0 MB]: 441 frames, [128.0 MB-256.0 MB]: 1 frames
      Requested Block Size 16.0 MB
      Peak Block count 7
      Peak Allocated memory 137.8 MB
      Peak Large allocation bytes 28.0 MB
    [ALLOC_DEFAULT_THREAD]
      Peak usage frame count: [0.50 GB-1.00 GB]: 442 frames
      Requested Block Size 16.0 MB
      Peak Block count 2
      Peak Allocated memory 0.65 GB
      Peak Large allocation bytes 0.62 GB
[ALLOC_TEMP_JOB_1_FRAME]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
  Initial Block Size 2.0 MB
  Used Block Count 1
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  Initial Block Size 2.0 MB
  Used Block Count 64
  Overflow Count (too large) 0
  Overflow Count (full) 141374
[ALLOC_TEMP_JOB_ASYNC (Background)]
  Initial Block Size 1.0 MB
  Used Block Count 3
  Overflow Count (too large) 0
  Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
  Peak main deferred allocation count 10
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 2.2 MB
      Failed Allocations. Bucket layout:
        16B: 23 Subsections = 7850 buckets. Failed count: 50011
        32B: 42 Subsections = 10752 buckets. Failed count: 36996
        48B: 39 Subsections = 7987 buckets. Failed count: 78266
        64B: 46 Subsections = 7850 buckets. Failed count: 45084
        80B: 24 Subsections = 3510 buckets. Failed count: 5725
        96B: 33 Subsections = 4224 buckets. Failed count: 27609
        112B: 37 Subsections = 4209 buckets. Failed count: 6629
        128B: 12 Subsections = 1228 buckets. Failed count: 8144
    [ALLOC_GFX_MAIN]
      Peak usage frame count: [4.0 MB-8.0 MB]: 56 frames, [8.0 MB-16.0 MB]: 386 frames
      Requested Block Size 16.0 MB
      Peak Block count 1
      Peak Allocated memory 11.3 MB
      Peak Large allocation bytes 0 B
    [ALLOC_GFX_THREAD]
      Peak usage frame count: [16.0 MB-32.0 MB]: 442 frames
      Requested Block Size 16.0 MB
      Peak Block count 2
      Peak Allocated memory 23.5 MB
      Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
  Peak main deferred allocation count 2
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 2.2 MB
      Failed Allocations. Bucket layout:
        16B: 23 Subsections = 7850 buckets. Failed count: 50011
        32B: 42 Subsections = 10752 buckets. Failed count: 36996
        48B: 39 Subsections = 7987 buckets. Failed count: 78266
        64B: 46 Subsections = 7850 buckets. Failed count: 45084
        80B: 24 Subsections = 3510 buckets. Failed count: 5725
        96B: 33 Subsections = 4224 buckets. Failed count: 27609
        112B: 37 Subsections = 4209 buckets. Failed count: 6629
        128B: 12 Subsections = 1228 buckets. Failed count: 8144
    [ALLOC_CACHEOBJECTS_MAIN]
      Peak usage frame count: [32.0 MB-64.0 MB]: 442 frames
      Requested Block Size 4.0 MB
      Peak Block count 11
      Peak Allocated memory 55.4 MB
      Peak Large allocation bytes 22.5 MB
    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 441 frames
      Requested Block Size 4.0 MB
      Peak Block count 4
      Peak Allocated memory 11.5 MB
      Peak Large allocation bytes 0 B
[ALLOC_TYPETREE] Dual Thread Allocator
  Peak main deferred allocation count 0
    [ALLOC_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 2.2 MB
      Failed Allocations. Bucket layout:
        16B: 23 Subsections = 7850 buckets. Failed count: 50011
        32B: 42 Subsections = 10752 buckets. Failed count: 36996
        48B: 39 Subsections = 7987 buckets. Failed count: 78266
        64B: 46 Subsections = 7850 buckets. Failed count: 45084
        80B: 24 Subsections = 3510 buckets. Failed count: 5725
        96B: 33 Subsections = 4224 buckets. Failed count: 27609
        112B: 37 Subsections = 4209 buckets. Failed count: 6629
        128B: 12 Subsections = 1228 buckets. Failed count: 8144
    [ALLOC_TYPETREE_MAIN]
      Peak usage frame count: [16.0 KB-32.0 KB]: 442 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 21.3 KB
      Peak Large allocation bytes 0 B
    [ALLOC_TYPETREE_THREAD]
      Peak usage frame count: [8.0 KB-16.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 222 frames, [256.0 KB-0.5 MB]: 218 frames
      Requested Block Size 2.0 MB
      Peak Block count 1
      Peak Allocated memory 437.7 KB
      Peak Large allocation bytes 0 B
[ALLOC_PROFILER]
  Peak usage frame count: [0.5 MB-1.0 MB]: 442 frames
  Requested Block Size 16.0 MB
  Peak Block count 1
  Peak Allocated memory 0.6 MB
  Peak Large allocation bytes 0 B
    [ALLOC_PROFILER_BUCKET]
      Large Block size 4.0 MB
      Used Block count 1
      Peak Allocated bytes 21.5 KB
Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance
Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance
##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1656454777379,"processId":19632,"allocatedMemory":15963113,"memoryLabels":[{"Default":9421},{"Permanent":10160},{"NewDelete":12192},{"Thread":4229396},{"Manager":840600},{"VertexData":12},{"Geometry":560},{"Texture":16},{"Shader":67176},{"Material":24},{"GfxDevice":49488},{"Animation":240},{"Audio":3928},{"Physics":304},{"Serialization":744},{"Input":14208},{"JobScheduler":200},{"Mono":40},{"ScriptingNativeRuntime":216},{"BaseObject":1617364},{"Resource":688},{"Renderer":1968},{"Transform":16},{"File":90772},{"WebCam":40},{"Culling":40},{"Terrain":953},{"Wind":24},{"STL":48},{"String":3810},{"DynamicArray":144796},{"HashMap":19968},{"Utility":7328},{"PoolAlloc":2992},{"TypeTree":1792},{"ScriptManager":80},{"RuntimeInitializeOnLoadManager":80},{"SpriteAtlas":128},{"GI":3832},{"Unet":16},{"Director":7776},{"WebRequest":688},{"VR":45521},{"SceneManager":424},{"Video":32},{"LazyScriptCache":40},{"NativeArray":8708130},{"Camera":25},{"Secure":1},{"SerializationCache":624},{"APIUpdating":5872},{"Subsystems":392},{"VirtualTexturing":57888},{"AssetReference":40}]}
